glTF/USDz Enhancements – KeyShot glTF and USDz export is optimized with support for instancing to greatly reduce file size.GPU Cutaway Material – The popular cutaway material is now supported in GPU mode with all cutaway options.Skin Tones – New skin materials bring a wider array of skin tones to the KeyShot Material Library to drag-and-drop onto 3D models.mc/.mcx cache files and FBX files with rigged animations in addition to Alembic. Deformable Animation support – Import.Environmental Brightness Animation – Control and adjust the brightness of environment lighting directly with KeyShot Animation. Other features users will find in KeyShot 11 include: KeyShot 11 Workflow Automation brings Headless Rendering to automate an array of functions including the Material Graph and Render Output. Learn more about the new 3D Paint capabilities here. The new feature also allows layering effects to create rich, realistic surface patinas. With 3D Paint enabled, users may directly paint or stamp bump textures, colors, roughness, specularity, refractivity and opacity.ģD paint is an incredibly useful tool for creating unique surface weathering and patinas, and can be used to accurately add wear marks to any surface within a scene. KeyShot 11 introduces 3D Paint, a new texture painting tool, that allows users to further customize a model’s surface finishes by directly painting or stamping textures on the surface. The entire list of features and improvements in KeyShot 11, along with information on how each feature works, is available in the KeyShot 11 What’s New Guide. More details and examples of the new capabilities in KeyShot 11 are available at /whats-new/. The following highlights the top features in KeyShot 11. We are planning consistent updates to our features and cloud capabilities throughout the KeyShot 11 release cycle to deliver value to subscription and maintenance customers.” “From 3D paint to CMF and Web Viewer, we have worked closely with key customers to develop the tools needed to extend KeyShot across the enterprise and allow designers to explore creative ideas and easily deliver assets to manufacturing and marketing. “With KeyShot 11, we continue to pursue our vision of maximizing the value of 3D pipelines across industries,” says Derek Cicero, VP of Products and Strategy at Luxion. Going forward, our customers will have even more flexibility with KeyShot, through our subscription-based capabilities and cloud visualization platform.” “For the past year we have been investing massively across the organization, from development to sales and support, while maintaining our focus on what we do best – building products that let designers across industries, in both small businesses and large corporations, easily bring their ideas to life, from still images to immersive 3D experiences. “KeyShot 11 is a milestone release for Luxion,” says Claus Thorsgaard, CEO of Luxion. KeyShot 11 introduces 3D Paint to apply color and textures like never before, new CMF capabilities to manage and organize material information, Physics Simulation to create and capture physical phenomena through KeyShot Animation, Workflow Automation with new headless scripting capabilities, the new KeyShot Web Viewer to upload and share KeyShot scenes online, and much more. KeyShot 11 is at the core of creating eye-catching experiences, taking visualization capabilities to the next level, introducing new ways to explore details, expanding how ideas are presented, and bringing balance to the art of creating 3D visuals. Model: Cki VangĪs the leading visualization tool across every industry, KeyShot is the solution to solving challenges in the project development pipeline by combining advanced visualization authoring with unparalleled ease of use. KeyShot 11 combines flexibility and advanced tools for the creation, management, and presentation of all visualization assets.
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